A deep dive into Pimcore's Customer Management Framework and all the features it offers.
One of the common problems design teams who favour proper, well-considered UX Design as part of their process come up against, is how to demonstrate the value it brings to non-believers.
User Personas have been a staple of the UX Designers' toolkit for a long time and are one of the most important artefacts a designer can use.
Applying for a role where you don’t tick every box can be scary but I urge young designers and graduates to do it.
Scarcity is the name given to a psychological principle (or heuristic) that describes how we want something more when we can't have it.
Atomic Design is the name given for a certain way of working with design systems for greater efficiency and consistency in the execution of styling across web pages, UI, and general page layouts.
There are now a lot of options when it comes to choosing an eCommerce platform, each with its own specialty and strengths.
This article provides a checklist for considerations ahead of any eCommerce store development project
The Halo Effect is a cognitive bias that effects our perception of quality in products, brands, businesses, or people.
An exciting project to come out of the headless movement and a big deal for eCommerce developers.
We have a number of opportunities currently to work in our Manchester office.
There are not many technologies that we go all in on but Pimcore is one of them, quite simply - we love it
A human first approach is when you put the needs of person in front of anything else. There are real benefits to doing this.
It’s a growing trend in website and web application development, going headless. But what does that mean?
Every purchase, of every product ever sold, was part of a journey a customer took from realising their life might be improved by owning that product.
If you are looking for a way to explain the benefits of PIM to stakeholders within your organisation, this article is for you.
A habit-forming product, is a product that triggers you in some way to form new habits around its use.
The brain wants to jump to conclusions. A Cognitive Bias is an error in our thinking that leads us to a wrong (or at least less right) conclusion.
Heuristics, is the term that describes the psychological concept behind the brain making quick decisions on an everyday basis.
Theres a number of reasons why you might want to review a product for its usability flaws (or potential).
The problem with UX as a practice is that it's subjective. Ask a room full of UXers to review a website and they'll likely all mention something different.
Social proof, is the idea that when faced with a decision we are unsure about, we will look to others to help guide our actions.